Strength

Strength is a representation of the characters physical strength. It controls how much the character can carry, the amount of damage it can deal with melee weapons, and the ability to block.

Each point of strength increases melee weapon damage by 1. Every 10 strength (ie strength = 10, 20, 30, 40, etc) the damage is increased by an additional amount, equal to the characters strength divided by 10, rounded down, multiplied by 3. These additional amounts stack with each other, so the bonus at 10, 20 30, etc, are all added together to make the final amount.

Each point of strength increases the character's weight capacity by 1 kilogram, with an additional 5 kilograms for every block of 25 strength (ie, 25=5 extra, 50=10 extra, 75=15 extra, etc).

Each point of strength reduces the damage taken during a block by 1% of the shield's base block amount. So if a shield has a base block amount of 100 damage, 50 strength would increase that amount to 150, while if the shield had 150 base block amount, 50 strength would increase that to 225.